4.Parametric 3D Surface Design: Progress In Progress
I've been playing around with tutorials online and seeing if I can deconstruct some definitions in order to understand how they work.
I first looked into Islamic patterns that evolve:
I fixed the code to get it to work, but I didn't really figure out how to re-do this on my own. Very confusing.
Then I looked into this Twirl design with no luck:
Lastly, I tried to make a wave pattern with a tutorial. no dice again. I got confused about halfway through and realized I'm way over my head.
I want to try this one next, but for now I just made a random surface the way I know how.
The squares are most interesting to me, but it would be great to add some organic flow or morph into this design.
I think I have a lot left to do in order to get to something that is exciting. Good thing this is just a progress post.
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UPDATE
I Did some flow along a curved surface created in rhino... its not really doing anything for me. Back to the drawing board.

UPDATE 2
Why not use the knots I made when experimenting with 3D drawings on the vinyl cutter????
Take a look at my first attempt using the simple knot:


Building the knots in grasshopper

Drawing prep and result on the cutter


surface boolean intersection and squish in y axis
Attempt 2 (it reminds me of those old photo slide carousel's):



Rectangular array'd one knot. My computer is not very happy...but I'm really liking it:


Trying to find a happy medium that doesn't make my fans go FULL SPEED:

Stopping here for now. I think it's close but it should either be choppier or smoother...













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