1. Tutorials & My First Definition
^ Tutorial 1
- You can define points of a line with numbers in Grasshopper, or by creating and clicking points in Rhino. The later allows you to drag and make adjustments in Rhino visually, which then update within Grasshopper in real time.
- Order in which points are selected will affect the lines created
^ Tutorial 2
- Divide line segments and define the curve by selecting one drawn in rhino. Adjust the number of line segments with a slider.
- You can label important items in Grasshopper
^ Tutorial 3
- Pull points: project points from one curve to another, this is a command in Rhino too!
- These can then create line segments or 3point arc segments to bridge points together
^ Tutorial 4
- Control+Shift to move wires as a group to another component
- Hold command to remove a wire by re-drawing it
- Number lines can be non-integers, just add .5 to the number line
- Bake to create the geometry in Rhino, where it can be rendered
- Hold control+alt, click component to see where the component is from
My First Definition
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^ My First Definition
- Playing with geometry and line
- Baked a bunch of different iterations created by playing with the line sliders, and then extruded them in rhino
- Explained each grasshopper component
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